Set Designer
Give your story a world.
Turn a spatial idea into an editable set. Work with components, dimensions, materials and geometry, then prepare a version that can travel into a supported 3D workflow.
Available workspace
Build a stage for your vision.
An editable set source and a versioned package containing its supported geometry and dependencies.
Set designers, production designers and technical artists planning virtual environments.
The details.
The difference.
Get closer to the tools.
Explore what each part brings to your work.
Typed edits retain a command history with undo, redo and revision checks.
A little structure.
A lot of possibility.
A suggested working sequence.
Make it your own.
- 01
Sketch the space
Start a set file and establish its main components and dimensions.
- 02
Refine the geometry
Adjust supported CAD details and inspect conversion diagnostics.
- 03
Dress the scene
Assign materials and check the arrangement.
- 04
Build a package
Publish a supported profile and review the completed geometry package.
Room to make
it your own.
An editable set source and a versioned package containing its supported geometry and dependencies.
See it with your projectWorlds in the making.
A place is built before it is believed. Four original fantasy sets travel from bare 3D model to clay study, dressed set and finished cinematic frame, the journey every world takes on its way to the screen.
ARTIST SERIES / 11From model to film
The Frozen Wall — one camera, four passes.
01 / 04The 3D modelThe set begins as clean geometry: every tower, bridge and stair blocked out in a viewport. 02 / 04Shape & light studyA matte clay pass tests scale, silhouette and how light falls across the forms. 03 / 04Materials & set dressingStone, timber, water and metal arrive, with the props that make a place feel lived in. 04 / 04Cinematic frameLight, atmosphere and grade turn the dressed set into a finished frame.
SCENE 01The Titan’s GateA colossus guards a harbour city of towers SCENE 02The Frozen WallA timber keep beneath a wall of ice SCENE 03The Storm CitadelA castle strung across sea stacks SCENE 04The Stepped CityPyramid terraces above a desert bay